﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

public enum Protocal
{
    Register_CMD        = 2002,//消息
    Chat_CMD            = 2003,//聊天消息

    Login_CMD = 0001,//登录消息
    OtherLogin_CMD = 0002,//其他玩家登录消息
    LogOut_CMD      =0003,//玩家退出游戏

    PlayerMove_CMD = 0004,//玩家移动
    PlayerFire_CMD = 0005,//玩家开火
    PlayerDamage_CMD = 0006,//玩家受伤
    PlayerDead_CMD = 0007,//玩家死亡
}
